Icefrog has released the 6.77 changelog and it includes some big changes. There is the expected Drow Ranger, Centaur, and Magnus nerf, as well as a Treant buff like I predicted. Another one of the big changes is Bounty Hunter's track no longer reduces armor. Sven and TA were also nerfed, but mostly only minor changes. Other than that the rest of the changes are only minor buffs or tweaks. You can find the full changelog below:

http://www.playdota.com/changelogs/6.77

IceFrog has confirmed that 6.77 will likely come before Christmas, according to posts he made on the PlayDota forums. He also confirms there will be no heroes and instead it will just be a balance patch. Drow nerfs and treant buffs are probably expected.

Source: http://www.playdota.com/forums/showthread.php?t=1196343

at 12:38 AM Posted by Unknown 0 Comments

Spirit breaker is a STR ganker/carry. He excels at catching opponents off guard and in 1v1 situations. He is pretty straight-forward to play and doesn't require too much micromanaging. His skill build should typically be:

1. Charge/Empowering Haste
2. Charge/Empowering Haste
3. Bash
4. Charge
5. Charge
6. Ult
7. Charge
8. Bash
9. Bash
10. Bash
11. Ult
12+ Haste

Recommended items include:
Power treads or Tranquil if you're having a tough time in lane
Mask of Madness
Drum of Endurance
Urn of Shadows
Black King Bar
Assault Cuirass
Crystalys/Daedalus
Monkey King Bar

Also try shadow blade as it's quite funny in pubs and effective. While charging you can use both shadow blade and mask of madness. You'll hit your enemy for large damage and he won't see if coming with any wards.


Centaur Warchief is a strength based tank/initiator and even semi-carry at times. His high STR gain makes him very tanky even without items. Coupled with his passive, return, and he is a force to be recokned with. He also farms at a decent rate and scales nicely into the late game. His skill build should be:

1. Stomp/Return (Get return if there's two ranged harassing you early, or stomp if you might get a kill)
2. Stomp/Return
3. Double Edge
4. Double Edge
5. Double Edge
6. Ult
7. Double Edge
8. Stomp
9. Stomp
10. Stomp
11. Ult
12+ Return

Double edge is maxed first since it's a 400 damage nuke at level 4. It's your main killing tool and farming tool. Also note that the skill has no mana cost, only a health cost, so be careful when casting it. It is also non-lethal, so you can't suicide with it. Stomp is maxed after since it's your primary disable.

Recommended items on Centaur include:

Tranquil/Phase boots
Hood/Pipe
Drum
Blink (I personally don't feel its necessary with your ult)
Heart
Blade Mail
Shiva's Guard
Armlet

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